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Pokemon Go Moves List

Pokémon Go Fast Moves List

These are all Fast Moves available in Pokémon Go.

Acid

Has a 10 chance to lower the target's Special Defense by one stage.

Damage per second (DPS): 11.3
Power: 9
Energy: 8
Cast time:0.8 seconds

Air Slash

Has a 30 chance to make the target flinch.

Damage per second (DPS): 11.7
Power: 14
Energy: 10
Cast time:1.2 seconds

Astonish

Has a 30 chance to make the target flinch.

Damage per second (DPS): 7.3
Power: 8
Energy: 14
Cast time:1.1 seconds

Bite

Has a 30 chance to make the target flinch.

Damage per second (DPS): 12.0
Power: 6
Energy: 4
Cast time:0.5 seconds

Bubble

Has a 10 chance to lower the target's Speed by one stage.

Damage per second (DPS): 10.0
Power: 12
Energy: 14
Cast time:1.2 seconds

Bug Bite

If target has a berry, inflicts double damage and uses the berry.

Damage per second (DPS): 10.0
Power: 5
Energy: 6
Cast time:0.5 seconds

Bullet Punch

Inflicts regular damage with no additional effect.

Damage per second (DPS): 10.0
Power: 9
Energy: 10
Cast time:0.9 seconds

Bullet Seed

Hits 2-5 times in one turn.

Damage per second (DPS): 7.3
Power: 8
Energy: 14
Cast time:1.1 seconds

Charge Beam

Has a 70 chance to raise the user's Special Attack by one stage.

Damage per second (DPS): 7.3
Power: 8
Energy: 15
Cast time:1.1 seconds

Confusion

Has a 10 chance to confuse the target.

Damage per second (DPS): 12.5
Power: 20
Energy: 15
Cast time:1.6 seconds

Counter

Inflicts twice the damage the user received from the last physical hit it took.

Damage per second (DPS): 13.3
Power: 12
Energy: 8
Cast time:0.9 seconds

Cut

Inflicts regular damage with no additional effect.

Damage per second (DPS): 10.0
Power: 5
Energy: 5
Cast time:0.5 seconds

Dragon Breath

Has a 30 chance to paralyze the target.

Damage per second (DPS): 12.0
Power: 6
Energy: 4
Cast time:0.5 seconds

Dragon Tail

Ends wild battles. Forces trainers to switch Pokémon.

Damage per second (DPS): 13.6
Power: 15
Energy: 9
Cast time:1.1 seconds

Ember

Has a 10 chance to burn the target.

Damage per second (DPS): 10.0
Power: 10
Energy: 10
Cast time:1.0 seconds

Extrasensory

Has a 10 chance to make the target flinch.

Damage per second (DPS): 10.9
Power: 12
Energy: 12
Cast time:1.1 seconds

Feint Attack

Never misses.

Damage per second (DPS): 11.1
Power: 10
Energy: 9
Cast time:0.9 seconds

Fire Fang

Has a 10 chance to burn the target and a 10 chance to make the target flinch.

Damage per second (DPS): 12.2
Power: 11
Energy: 8
Cast time:0.9 seconds

Fire Spin

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Damage per second (DPS): 12.7
Power: 14
Energy: 10
Cast time:1.1 seconds

Frost Breath

Always scores a critical hit.

Damage per second (DPS): 11.1
Power: 10
Energy: 8
Cast time:0.9 seconds

Fury Cutter

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Damage per second (DPS): 7.5
Power: 3
Energy: 6
Cast time:0.4 seconds

Hex

Has double power if the target has a major status ailment.

Damage per second (DPS): 8.3
Power: 10
Energy: 15
Cast time:1.2 seconds

Hidden Power

Power and type depend upon user's IVs. Power can range from 30 to 70.

Damage per second (DPS): 10.0
Power: 15
Energy: 15
Cast time:1.5 seconds

Ice Shard

Inflicts regular damage with no additional effect.

Damage per second (DPS): 10.0
Power: 12
Energy: 12
Cast time:1.2 seconds

Infestation

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Damage per second (DPS): 9.1
Power: 10
Energy: 14
Cast time:1.1 seconds

Iron Tail

Has a 30 chance to lower the target's Defense by one stage.

Damage per second (DPS): 13.6
Power: 15
Energy: 7
Cast time:1.1 seconds

Karate Chop

Has an increased chance for a critical hit.

Damage per second (DPS): 10.0
Power: 8
Energy: 10
Cast time:0.8 seconds

Lick

Has a 30 chance to paralyze the target.

Damage per second (DPS): 10.0
Power: 5
Energy: 6
Cast time:0.5 seconds

Low Kick

Inflicts more damage to heavier targets, with a maximum of 120 power.

Damage per second (DPS): 10.0
Power: 6
Energy: 6
Cast time:0.6 seconds

Metal Claw

Has a 10 chance to raise the user's Attack by one stage.

Damage per second (DPS): 11.4
Power: 8
Energy: 7
Cast time:0.7 seconds

Mud Shot

Has a 100 chance to lower the target's Speed by one stage.

Damage per second (DPS): 8.3
Power: 5
Energy: 7
Cast time:0.6 seconds

Mud-Slap

Has a 100 chance to lower the target's accuracy by one stage.

Damage per second (DPS): 10.7
Power: 15
Energy: 12
Cast time:1.4 seconds

Peck

Inflicts regular damage with no additional effect.

Damage per second (DPS): 10.0
Power: 10
Energy: 10
Cast time:1.0 seconds

Poison Jab

Has a 30 chance to poison the target.

Damage per second (DPS): 12.5
Power: 10
Energy: 7
Cast time:0.8 seconds

Poison Sting

Has a 30 chance to poison the target.

Damage per second (DPS): 8.3
Power: 5
Energy: 7
Cast time:0.6 seconds

Pound

Inflicts regular damage with no additional effect.

Damage per second (DPS): 11.7
Power: 7
Energy: 6
Cast time:0.6 seconds

Powder Snow

Has a 10 chance to freeze the target.

Damage per second (DPS): 6.0
Power: 6
Energy: 15
Cast time:1.0 seconds

Present

Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.

Damage per second (DPS): 3.8
Power: 5
Energy: 20
Cast time:1.3 seconds

Psycho Cut

Has an increased chance for a critical hit.

Damage per second (DPS): 8.3
Power: 5
Energy: 8
Cast time:0.6 seconds

Quick Attack

Inflicts regular damage with no additional effect.

Damage per second (DPS): 10.0
Power: 8
Energy: 10
Cast time:0.8 seconds

Razor Leaf

Has an increased chance for a critical hit.

Damage per second (DPS): 13.0
Power: 13
Energy: 7
Cast time:1.0 seconds

Rock Smash

Has a 50 chance to lower the target's Defense by one stage.

Damage per second (DPS): 11.5
Power: 15
Energy: 10
Cast time:1.3 seconds

Rock Throw

Inflicts regular damage with no additional effect.

Damage per second (DPS): 13.3
Power: 12
Energy: 7
Cast time:0.9 seconds

Scratch

Inflicts regular damage with no additional effect.

Damage per second (DPS): 12.0
Power: 6
Energy: 4
Cast time:0.5 seconds

Shadow Claw

Has an increased chance for a critical hit.

Damage per second (DPS): 12.9
Power: 9
Energy: 6
Cast time:0.7 seconds

Snarl

Has a 100 chance to lower the target's Special Attack by one stage.

Damage per second (DPS): 10.9
Power: 12
Energy: 12
Cast time:1.1 seconds

Spark

Has a 30 chance to paralyze the target.

Damage per second (DPS): 8.6
Power: 6
Energy: 9
Cast time:0.7 seconds

Splash

Does nothing.

Damage per second (DPS): 0.0
Power: 0
Energy: 20
Cast time:1.7 seconds

Steel Wing

Has a 10 chance to raise the user's Defense by one stage.

Damage per second (DPS): 13.8
Power: 11
Energy: 6
Cast time:0.8 seconds

Struggle Bug

Has a 100 chance to lower the target's Special Attack by one stage.

Damage per second (DPS): 10.0
Power: 15
Energy: 15
Cast time:1.5 seconds

Sucker Punch

Only works if the target is about to use a damaging move.

Damage per second (DPS): 10.0
Power: 7
Energy: 8
Cast time:0.7 seconds

Tackle

Inflicts regular damage with no additional effect.

Damage per second (DPS): 10.0
Power: 5
Energy: 5
Cast time:0.5 seconds

Take Down

User receives 1/4 the damage it inflicts in recoil.

Damage per second (DPS): 6.7
Power: 8
Energy: 10
Cast time:1.2 seconds

Thunder Shock

Has a 10 chance to paralyze the target.

Damage per second (DPS): 8.3
Power: 5
Energy: 8
Cast time:0.6 seconds

Transform

User becomes a copy of the target until it leaves battle.

Damage per second (DPS): 0.0
Power: 0
Energy: 0
Cast time:2.2 seconds

Vine Whip

Inflicts regular damage with no additional effect.

Damage per second (DPS): 11.7
Power: 7
Energy: 6
Cast time:0.6 seconds

Volt Switch

User must switch out after attacking.

Damage per second (DPS): 8.7
Power: 20
Energy: 25
Cast time:2.3 seconds

Water Gun

Inflicts regular damage with no additional effect.

Damage per second (DPS): 10.0
Power: 5
Energy: 5
Cast time:0.5 seconds

Waterfall

Has a 20 chance to make the target flinch.

Damage per second (DPS): 13.3
Power: 16
Energy: 8
Cast time:1.2 seconds

Wing Attack

Inflicts regular damage with no additional effect.

Damage per second (DPS): 10.0
Power: 8
Energy: 9
Cast time:0.8 seconds

Yawn

Target sleeps at the end of the next turn.

Damage per second (DPS): 0.0
Power: 0
Energy: 15
Cast time:1.7 seconds

Zen Headbutt

Has a 20 chance to make the target flinch.

Damage per second (DPS): 10.9
Power: 12
Energy: 10
Cast time:1.1 seconds

 

Pokémon Go Charged Moves List

These are all Charged Moves available in Pokemon Go.

Aerial Ace

Never misses.

Damage per second (DPS): 22.9
DPE: 1.6
Power: 55
Energy: -33
Cast time:2.4 seconds

Air Cutter

Has an increased chance for a critical hit.

Damage per second (DPS): 22.2
DPE: 1.2
Power: 60
Energy: -50
Cast time:2.7 seconds

Ancient Power

Has a 10 chance to raise all of the user's stats by one stage.

Damage per second (DPS): 20.0
DPE: 2.1
Power: 70
Energy: -33
Cast time:3.5 seconds

Aqua Jet

Inflicts regular damage with no additional effect.

Damage per second (DPS): 17.3
DPE: 1.3
Power: 45
Energy: -33
Cast time:2.6 seconds

Aqua Tail

Inflicts regular damage with no additional effect.

Damage per second (DPS): 26.3
DPE: 1.5
Power: 50
Energy: -33
Cast time:1.9 seconds

Aurora Beam

Has a 10 chance to lower the target's Attack by one stage.

Damage per second (DPS): 22.5
DPE: 1.6
Power: 80
Energy: -50
Cast time:3.6 seconds

Avalanche

Inflicts double damage if the user takes damage before attacking this turn.

Damage per second (DPS): 33.3
DPE: 1.8
Power: 90
Energy: -50
Cast time:2.7 seconds

Blizzard

Has a 10 chance to freeze the target.

Damage per second (DPS): 41.9
DPE: 1.3
Power: 130
Energy: -100
Cast time:3.1 seconds

Body Slam

Has a 30 chance to paralyze the target.

Damage per second (DPS): 26.3
DPE: 1.5
Power: 50
Energy: -33
Cast time:1.9 seconds

Bone Club

Has a 10 chance to make the target flinch.

Damage per second (DPS): 25.0
DPE: 1.2
Power: 40
Energy: -33
Cast time:1.6 seconds

Brave Bird

User receives 1/3 the damage inflicted in recoil.

Damage per second (DPS): 45.0
DPE: 0.9
Power: 90
Energy: -100
Cast time:2.0 seconds

Brick Break

Destroys Reflect and Light Screen.

Damage per second (DPS): 25.0
DPE: 1.2
Power: 40
Energy: -33
Cast time:1.6 seconds

Brine

Has double power against Pokémon that have less than half their max HP remaining.

Damage per second (DPS): 26.1
DPE: 1.2
Power: 60
Energy: -50
Cast time:2.3 seconds

Bubble Beam

Has a 10 chance to lower the target's Speed by one stage.

Damage per second (DPS): 23.7
DPE: 1.3
Power: 45
Energy: -33
Cast time:1.9 seconds

Bug Buzz

Has a 10 chance to lower the target's Special Defense by one stage.

Damage per second (DPS): 24.3
DPE: 1.8
Power: 90
Energy: -50
Cast time:3.7 seconds

Bulldoze

Has a 100 chance to lower the target's Speed by one stage.

Damage per second (DPS): 22.9
DPE: 1.6
Power: 80
Energy: -50
Cast time:3.5 seconds

Close Combat

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

Damage per second (DPS): 43.5
DPE: 1
Power: 100
Energy: -100
Cast time:2.3 seconds

Cross Chop

Has an increased chance for a critical hit.

Damage per second (DPS): 33.3
DPE: 1
Power: 50
Energy: -50
Cast time:1.5 seconds

Cross Poison

Has an increased chance for a critical hit and a 10 chance to poison the target.

Damage per second (DPS): 26.7
DPE: 1.2
Power: 40
Energy: -33
Cast time:1.5 seconds

Crunch

Has a 20 chance to lower the target's Defense by one stage.

Damage per second (DPS): 21.9
DPE: 2.1
Power: 70
Energy: -33
Cast time:3.2 seconds

Dark Pulse

Has a 20 chance to make the target flinch.

Damage per second (DPS): 26.7
DPE: 1.6
Power: 80
Energy: -50
Cast time:3.0 seconds

Dazzling Gleam

Inflicts regular damage with no additional effect.

Damage per second (DPS): 28.6
DPE: 2
Power: 100
Energy: -50
Cast time:3.5 seconds

Dig

User digs underground, dodging all attacks, and hits next turn.

Damage per second (DPS): 21.3
DPE: 2
Power: 100
Energy: -50
Cast time:4.7 seconds

Disarming Voice

Never misses.

Damage per second (DPS): 17.9
DPE: 2.1
Power: 70
Energy: -33
Cast time:3.9 seconds

Discharge

Has a 30 chance to paralyze the target.

Damage per second (DPS): 26.0
DPE: 1.9
Power: 65
Energy: -33
Cast time:2.5 seconds

Doom Desire

Hits the target two turns later.

Damage per second (DPS): 47.1
DPE: 1.6
Power: 80
Energy: -50
Cast time:1.7 seconds

Draco Meteor

Lowers the user's Special Attack by two stages after inflicting damage.

Damage per second (DPS): 41.7
DPE: 1.5
Power: 150
Energy: -100
Cast time:3.6 seconds

Dragon Claw

Inflicts regular damage with no additional effect.

Damage per second (DPS): 29.4
DPE: 1.5
Power: 50
Energy: -33
Cast time:1.7 seconds

Dragon Pulse

Inflicts regular damage with no additional effect.

Damage per second (DPS): 25.0
DPE: 1.8
Power: 90
Energy: -50
Cast time:3.6 seconds

Draining Kiss

Drains 75% of the damage inflicted to heal the user.

Damage per second (DPS): 23.1
DPE: 1.2
Power: 60
Energy: -50
Cast time:2.6 seconds

Drill Peck

Inflicts regular damage with no additional effect.

Damage per second (DPS): 26.1
DPE: 1.8
Power: 60
Energy: -33
Cast time:2.3 seconds

Drill Run

Has an increased chance for a critical hit.

Damage per second (DPS): 28.6
DPE: 1.6
Power: 80
Energy: -50
Cast time:2.8 seconds

Dynamic Punch

Has a 100 chance to confuse the target.

Damage per second (DPS): 33.3
DPE: 1.8
Power: 90
Energy: -50
Cast time:2.7 seconds

Earthquake

Inflicts regular damage and can hit Dig users.

Damage per second (DPS): 33.3
DPE: 1.2
Power: 120
Energy: -100
Cast time:3.6 seconds

Energy Ball

Has a 10 chance to lower the target's Special Defense by one stage.

Damage per second (DPS): 23.1
DPE: 1.8
Power: 90
Energy: -50
Cast time:3.9 seconds

Fire Blast

Has a 10 chance to burn the target.

Damage per second (DPS): 33.3
DPE: 1.4
Power: 140
Energy: -100
Cast time:4.2 seconds

Fire Punch

Has a 10 chance to burn the target.

Damage per second (DPS): 25.0
DPE: 1.6
Power: 55
Energy: -33
Cast time:2.2 seconds

Flame Burst

Deals splash damage to Pokémon next to the target.

Damage per second (DPS): 26.9
DPE: 1.4
Power: 70
Energy: -50
Cast time:2.6 seconds

Flame Charge

Inflicts regular damage. Raises the user's Speed by one stage.

Damage per second (DPS): 18.4
DPE: 2.1
Power: 70
Energy: -33
Cast time:3.8 seconds

Flame Wheel

Has a 10 chance to burn the target. Lets frozen Pokémon thaw themselves.

Damage per second (DPS): 22.2
DPE: 1.2
Power: 60
Energy: -50
Cast time:2.7 seconds

Flamethrower

Has a 10 chance to burn the target.

Damage per second (DPS): 31.8
DPE: 1.4
Power: 70
Energy: -50
Cast time:2.2 seconds

Flash Cannon

Has a 10 chance to lower the target's Special Defense by one stage.

Damage per second (DPS): 37.0
DPE: 1
Power: 100
Energy: -100
Cast time:2.7 seconds

Focus Blast

Has a 10 chance to lower the target's Special Defense by one stage.

Damage per second (DPS): 40.0
DPE: 1.4
Power: 140
Energy: -100
Cast time:3.5 seconds

Foul Play

Calculates damage with the target's attacking stat.

Damage per second (DPS): 35.0
DPE: 1.4
Power: 70
Energy: -50
Cast time:2.0 seconds

Frenzy Plant

User foregoes its next turn to recharge.

Damage per second (DPS): 38.5
DPE: 2
Power: 100
Energy: -50
Cast time:2.6 seconds

Future Sight

Hits the target two turns later.

Damage per second (DPS): 44.4
DPE: 1.2
Power: 120
Energy: -100
Cast time:2.7 seconds

Giga Drain

Drains half the damage inflicted to heal the user.

Damage per second (DPS): 12.8
DPE: 0.5
Power: 50
Energy: -100
Cast time:3.9 seconds

Grass Knot

Inflicts more damage to heavier targets, with a maximum of 120 power.

Damage per second (DPS): 34.6
DPE: 1.8
Power: 90
Energy: -50
Cast time:2.6 seconds

Gunk Shot

Has a 30 chance to poison the target.

Damage per second (DPS): 41.9
DPE: 1.3
Power: 130
Energy: -100
Cast time:3.1 seconds

Gyro Ball

Power raises when the user has lower Speed, up to a maximum of 150.

Damage per second (DPS): 24.2
DPE: 1.6
Power: 80
Energy: -50
Cast time:3.3 seconds

Heart Stamp

Has a 30 chance to make the target flinch.

Damage per second (DPS): 21.1
DPE: 1.2
Power: 40
Energy: -33
Cast time:1.9 seconds

Heat Wave

Has a 10 chance to burn the target.

Damage per second (DPS): 31.7
DPE: 0.9
Power: 95
Energy: -100
Cast time:3.0 seconds

Heavy Slam

Power is higher when the user weighs more than the target, up to a maximum of 120.

Damage per second (DPS): 33.3
DPE: 1.4
Power: 70
Energy: -50
Cast time:2.1 seconds

Horn Attack

Inflicts regular damage with no additional effect.

Damage per second (DPS): 21.6
DPE: 1.2
Power: 40
Energy: -33
Cast time:1.9 seconds

Hurricane

Has a 30 chance to confuse the target.

Damage per second (DPS): 40.7
DPE: 1.1
Power: 110
Energy: -100
Cast time:2.7 seconds

Hydro Pump

Inflicts regular damage with no additional effect.

Damage per second (DPS): 39.4
DPE: 1.3
Power: 130
Energy: -100
Cast time:3.3 seconds

Hyper Beam

User foregoes its next turn to recharge.

Damage per second (DPS): 39.5
DPE: 1.5
Power: 150
Energy: -100
Cast time:3.8 seconds

Hyper Fang

Has a 10 chance to make the target flinch.

Damage per second (DPS): 32.0
DPE: 1.6
Power: 80
Energy: -50
Cast time:2.5 seconds

Ice Beam

Has a 10 chance to freeze the target.

Damage per second (DPS): 27.3
DPE: 1.8
Power: 90
Energy: -50
Cast time:3.3 seconds

Ice Punch

Has a 10 chance to freeze the target.

Damage per second (DPS): 26.3
DPE: 1.5
Power: 50
Energy: -33
Cast time:1.9 seconds

Icy Wind

Has a 100 chance to lower the target's Speed by one stage.

Damage per second (DPS): 18.2
DPE: 1.8
Power: 60
Energy: -33
Cast time:3.3 seconds

Iron Head

Has a 30 chance to make the target flinch.

Damage per second (DPS): 31.6
DPE: 1.2
Power: 60
Energy: -50
Cast time:1.9 seconds

Leaf Blade

Has an increased chance for a critical hit.

Damage per second (DPS): 29.2
DPE: 2.1
Power: 70
Energy: -33
Cast time:2.4 seconds

Low Sweep

Lowers the target's Speed by one stage.

Damage per second (DPS): 21.1
DPE: 1.2
Power: 40
Energy: -33
Cast time:1.9 seconds

Magnet Bomb

Never misses.

Damage per second (DPS): 25.0
DPE: 2.1
Power: 70
Energy: -33
Cast time:2.8 seconds

Mega Drain

Drains half the damage inflicted to heal the user.

Damage per second (DPS): 9.6
DPE: 0.5
Power: 25
Energy: -50
Cast time:2.6 seconds

Megahorn

Inflicts regular damage with no additional effect.

Damage per second (DPS): 40.9
DPE: 0.9
Power: 90
Energy: -100
Cast time:2.2 seconds

Mirror Coat

Inflicts twice the damage the user received from the last special hit it took.

Damage per second (DPS): 23.1
DPE: 1.2
Power: 60
Energy: -50
Cast time:2.6 seconds

Moonblast

Has a 30 chance to lower the target's Special Attack by one stage.

Damage per second (DPS): 33.3
DPE: 1.3
Power: 130
Energy: -100
Cast time:3.9 seconds

Mud Bomb

Has a 30 chance to lower the target's accuracy by one stage.

Damage per second (DPS): 23.9
DPE: 1.6
Power: 55
Energy: -33
Cast time:2.3 seconds

Night Shade

Inflicts damage equal to the user's level.

Damage per second (DPS): 23.1
DPE: 1.2
Power: 60
Energy: -50
Cast time:2.6 seconds

Night Slash

Has an increased chance for a critical hit.

Damage per second (DPS): 22.7
DPE: 1.5
Power: 50
Energy: -33
Cast time:2.2 seconds

Ominous Wind

Has a 10 chance to raise all of the user's stats by one stage.

Damage per second (DPS): 21.7
DPE: 1.5
Power: 50
Energy: -33
Cast time:2.3 seconds

Origin Pulse

Inflicts regular damage with no additional effect.

Damage per second (DPS): 76.5
DPE: 1.3
Power: 130
Energy: -100
Cast time:1.7 seconds

Outrage

Hits every turn for 2-3 turns, then confuses the user.

Damage per second (DPS): 28.2
DPE: 2.2
Power: 110
Energy: -50
Cast time:3.9 seconds

Overheat

Lowers the user's Special Attack by two stages after inflicting damage.

Damage per second (DPS): 40.0
DPE: 1.6
Power: 160
Energy: -100
Cast time:4.0 seconds

Petal Blizzard

Inflicts regular damage with no additional effect.

Damage per second (DPS): 42.3
DPE: 1.1
Power: 110
Energy: -100
Cast time:2.6 seconds

Play Rough

Has a 10 chance to lower the target's Attack by one stage.

Damage per second (DPS): 31.0
DPE: 1.8
Power: 90
Energy: -50
Cast time:2.9 seconds

Poison Fang

Has a 50 chance to badly poison the target.

Damage per second (DPS): 20.6
DPE: 1.0
Power: 35
Energy: -33
Cast time:1.7 seconds

Power Gem

Inflicts regular damage with no additional effect.

Damage per second (DPS): 27.6
DPE: 1.6
Power: 80
Energy: -50
Cast time:2.9 seconds

Power Whip

Inflicts regular damage with no additional effect.

Damage per second (DPS): 34.6
DPE: 1.8
Power: 90
Energy: -50
Cast time:2.6 seconds

Precipice Blades

Inflicts regular damage with no additional effect.

Damage per second (DPS): 76.5
DPE: 1.3
Power: 130
Energy: -100
Cast time:1.7 seconds

Psybeam

Has a 10 chance to confuse the target.

Damage per second (DPS): 21.9
DPE: 1.4
Power: 70
Energy: -50
Cast time:3.2 seconds

Psychic

Has a 10 chance to lower the target's Special Defense by one stage.

Damage per second (DPS): 35.7
DPE: 1
Power: 100
Energy: -100
Cast time:2.8 seconds

Psycho Boost

Lowers the user's Special Attack by two stages after inflicting damage.

Damage per second (DPS): 17.5
DPE: 1.4
Power: 70
Energy: -50
Cast time:4.0 seconds

Psyshock

Inflicts damage based on the target's Defense, not Special Defense.

Damage per second (DPS): 24.1
DPE: 1.9
Power: 65
Energy: -33
Cast time:2.7 seconds

Psystrike

Inflicts damage based on the target's Defense, not Special Defense.

Damage per second (DPS): 22.7
DPE: 2
Power: 100
Energy: -50
Cast time:4.4 seconds

Rest

User sleeps for two turns, completely healing itself.

Damage per second (DPS): 26.3
DPE: 1.5
Power: 50
Energy: -33
Cast time:1.9 seconds

Rock Blast

Hits 2-5 times in one turn.

Damage per second (DPS): 23.8
DPE: 1.5
Power: 50
Energy: -33
Cast time:2.1 seconds

Rock Slide

Has a 30 chance to make the target flinch.

Damage per second (DPS): 29.6
DPE: 1.6
Power: 80
Energy: -50
Cast time:2.7 seconds

Rock Tomb

Has a 100 chance to lower the target's Speed by one stage.

Damage per second (DPS): 21.9
DPE: 1.4
Power: 70
Energy: -50
Cast time:3.2 seconds

Sand Tomb

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Damage per second (DPS): 20.0
DPE: 1.6
Power: 80
Energy: -50
Cast time:4.0 seconds

Scald

Has a 30 chance to burn the target.

Damage per second (DPS): 21.6
DPE: 1.6
Power: 80
Energy: -50
Cast time:3.7 seconds

Seed Bomb

Inflicts regular damage with no additional effect.

Damage per second (DPS): 26.2
DPE: 1.6
Power: 55
Energy: -33
Cast time:2.1 seconds

Shadow Ball

Has a 20 chance to lower the target's Special Defense by one stage.

Damage per second (DPS): 33.3
DPE: 2
Power: 100
Energy: -50
Cast time:3.0 seconds

Shadow Punch

Never misses.

Damage per second (DPS): 23.5
DPE: 1.2
Power: 40
Energy: -33
Cast time:1.7 seconds

Shadow Sneak

Inflicts regular damage with no additional effect.

Damage per second (DPS): 17.2
DPE: 1.5
Power: 50
Energy: -33
Cast time:2.9 seconds

Signal Beam

Has a 10 chance to confuse the target.

Damage per second (DPS): 25.9
DPE: 1.5
Power: 75
Energy: -50
Cast time:2.9 seconds

Silver Wind

Has a 10 chance to raise all of the user's stats by one stage.

Damage per second (DPS): 18.9
DPE: 2.1
Power: 70
Energy: -33
Cast time:3.7 seconds

Sky Attack

User charges for one turn before attacking. Has a 30 chance to make the target flinch.

Damage per second (DPS): 40.0
DPE: 1.6
Power: 80
Energy: -50
Cast time:2.0 seconds

Sludge

Has a 30 chance to poison the target.

Damage per second (DPS): 23.8
DPE: 1.5
Power: 50
Energy: -33
Cast time:2.1 seconds

Sludge Bomb

Has a 30 chance to poison the target.

Damage per second (DPS): 34.8
DPE: 1.6
Power: 80
Energy: -50
Cast time:2.3 seconds

Sludge Wave

Has a 10 chance to poison the target.

Damage per second (DPS): 34.4
DPE: 1.1
Power: 110
Energy: -100
Cast time:3.2 seconds

Solar Beam

Requires a turn to charge before attacking.

Damage per second (DPS): 36.7
DPE: 1.8
Power: 180
Energy: -100
Cast time:4.9 seconds

Stomp

Has a 30 chance to make the target flinch.

Damage per second (DPS): 32.4
DPE: 1.1
Power: 55
Energy: -50
Cast time:1.7 seconds

Stone Edge

Has an increased chance for a critical hit.

Damage per second (DPS): 43.5
DPE: 1
Power: 100
Energy: -100
Cast time:2.3 seconds

Submission

User receives 1/4 the damage it inflicts in recoil.

Damage per second (DPS): 27.3
DPE: 1.2
Power: 60
Energy: -50
Cast time:2.2 seconds

Surf

Inflicts regular damage and can hit Dive users.

Damage per second (DPS): 38.2
DPE: 1.3
Power: 65
Energy: -50
Cast time:1.7 seconds

Swift

Never misses.

Damage per second (DPS): 21.4
DPE: 1.2
Power: 60
Energy: -50
Cast time:2.8 seconds

Thunder

Has a 30 chance to paralyze the target.

Damage per second (DPS): 41.7
DPE: 1
Power: 100
Energy: -100
Cast time:2.4 seconds

Thunder Punch

Has a 10 chance to paralyze the target.

Damage per second (DPS): 25.0
DPE: 1.3
Power: 45
Energy: -33
Cast time:1.8 seconds

Thunderbolt

Has a 10 chance to paralyze the target.

Damage per second (DPS): 32.0
DPE: 1.6
Power: 80
Energy: -50
Cast time:2.5 seconds

Twister

Has a 20 chance to make the target flinch.

Damage per second (DPS): 16.1
DPE: 1.3
Power: 45
Energy: -33
Cast time:2.8 seconds

Vice Grip

Inflicts regular damage with no additional effect.

Damage per second (DPS): 18.4
DPE: 1.0
Power: 35
Energy: -33
Cast time:1.9 seconds

Water Pulse

Has a 20 chance to confuse the target.

Damage per second (DPS): 21.9
DPE: 1.4
Power: 70
Energy: -50
Cast time:3.2 seconds

Weather Ball

If there be weather, this move has doubled power and the weather's type.

Damage per second (DPS): 37.5
DPE: 1.8
Power: 60
Energy: -33
Cast time:1.6 seconds

Wild Charge

User receives 1/4 the damage it inflicts in recoil.

Damage per second (DPS): 34.6
DPE: 1.8
Power: 90
Energy: -50
Cast time:2.6 seconds

Wrap

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Damage per second (DPS): 20.7
DPE: 1.8
Power: 60
Energy: -33
Cast time:2.9 seconds

X-Scissor

Inflicts regular damage with no additional effect.

Damage per second (DPS): 28.1
DPE: 1.3
Power: 45
Energy: -33
Cast time:1.6 seconds

Zap Cannon

Has a 100 chance to paralyze the target.

Damage per second (DPS): 37.8
DPE: 1.4
Power: 140
Energy: -100
Cast time:3.7 seconds

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